By GamGem ResearchLast updated 6 Oct 2026
CS2 weapon · SMG · both sides MP5-SD
Valve: “Nimble and stealthy for mid-range damage.” Often imitated but never equaled, the iconic MP5 is perhaps the most versatile and popular SMG in the world. This SD variant features an integrated silencer, making an already formidable weapon whisper-quiet.
You can land several hits — a helmeted head takes 2 even up close.
Valve’s buy menu: “Consider in force buy rounds.”- Price
- $1,400 game data
- Kill reward
- $600 game data
- Damage
- 28 game data
- Armour pen
- 62.5% derived
- Fire rate
- 750 RPM derived
- Ammo
- 30 / 90 game data
- Reload lock
- 2.97 s game data
- Run speed
- 235 game data
- Penetration
- 1.0 game data
- Accurate range
- 14.38 m derived
Damage & kill outcomes @ 30 m
| Zone | None | Kevlar | Helmet |
|---|---|---|---|
| Head | 2 | 2 | 2 |
| Chest | 5 | 9 | 9 |
| Stomach | 4 | 7 | 7 |
| Arms | 5 | 9 | 9 |
| Legs | 7 | 7 | 7 |
Head vs Kevlar + helmet at 30 m: 50 damage per hit → 2 hits to kill · TTK 80 ms.
derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded downArmour breakpoints
- 0 m – 10 m1 hit
- 11 m – 60 m+2 hits
- 0 m – 10 m1 hit
- 11 m – 60 m+2 hits
- 0 m – 30 m2 hits
- 31 m – 60 m+3 hits
Damage over distance
- Head · no armour
- Head · helmet
- Chest · Kevlar
- Chest · no armour
1st shot spread
At 30 m the first shot can land up to 32 cm from the crosshair.
derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plateSpray & firing mode
Firing mode guidance
- spray6+ shots · inside 7.2 mCommit and pull down
- burst2–3 shots · 7.2–14.38 mStop, then reset between bursts
- tap1 shot · past 14.38 mReset fully between shots
What beats the MP5-SD?
- R8 Revolverfewer hits1 hit$600
- Desert Eaglefewer hits1 hit$700
- SSG 08fewer hits1 hit$1,700
- AK-47fewer hits1 hit$2,700
- SG 553fewer hits1 hit$3,000
- AWPfewer hits1 hit$4,750
- G3SG1fewer hits1 hit$5,000
- SCAR-20fewer hits1 hit$5,000
Economy context
- MP5-SD + Kevlar + helmet$2,400$1,700 left
- MP5-SD + Kevlar$2,050$2,050 left
- MP5-SD alone$1,400$2,700 left
- MAC-10 + Kevlar + helmet$2,050$2,050 left
Counterplay tips
- Fight it beyond 14.38 m: past its standing accurate range even the first shot is not sure to land.
- Catch it moving: on the move its first shot is only sure within 4.98 m.
- It needs 8 chest hits at 15 m against armour — trade it rather than duel alone.
- It moves at 235 u/s — expect it to reposition quickly.
- Drop its holder first: they lose a $1,400 gun, and each kill it makes pays them $600.
No — 2 hits to a helmeted head at 30 m (50 each).
Buy now or save now?with $4,100
| If you lose | 0 kills | 1 kill | 2 kills |
|---|---|---|---|
| +$1,400after wins | buy$3,100 next | buy$3,700 next | buy$4,300 next |
| +$1,900a half’s first loss | buy$3,600 next | buy$4,200 next | buy$4,800 next |
| +$2,400 | buy$4,100 next | buy$4,700 next | buy$5,300 next |
| +$2,900 | buy$4,600 next | buy$5,200 next | buy$5,800 next |
| +$3,400the cap | buy$5,100 next | buy$5,700 next | buy$6,300 next |
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Sources & evidence
- Damage · armour · range
- weapons.vdata · 10f3693c · 2026-09-23
- Price · kill reward
- $1,400 · $600
- Fire rate · magazine
- 750 RPM · 30/90
- Range modifier · penetration
- 0.87 · 1
- Description · buy-menu lines
- csgo_english.txt
- Loss bonus · armour prices
- gamemode_competitive.cfg · items_game.txt
All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).
