By GamGem ResearchLast updated 6 Oct 2026
CS2 weapon · Rifle · CT side AUG
Valve: “An optional scope for exceptional accuracy.” Powerful and accurate, the AUG scoped assault rifle compensates for its long reload times with low spread and a high rate of fire.
You can take the first headshot inside 5 m — one helmeted headshot kills there.
Valve’s buy menu: “Consider in full buy rounds.”- Price
- $3,300 game data
- Kill reward
- $300 game data
- Damage
- 28 game data
- Armour pen
- 90% derived
- Fire rate
- 600 RPM derived
- Ammo
- 30 / 90 game data
- Reload lock
- 3.77 s game data
- Run speed
- 220 game data
- Penetration
- 2.0 game data
- Accurate range
- 28.22 m derived
Damage & kill outcomes @ 30 m
| Zone | None | Kevlar | Helmet |
|---|---|---|---|
| Head | 1 | 1 | 2 |
| Chest | 4 | 5 | 5 |
| Stomach | 4 | 4 | 4 |
| Arms | 4 | 5 | 5 |
| Legs | 5 | 5 | 5 |
Head vs Kevlar + helmet at 30 m: 96 damage per hit → 2 hits to kill · TTK 100 ms.
derived · damage × range modifier^(units ÷ 500) × zone × armour, rounded downArmour breakpoints
- 0 m – 60 m+1 hit
- 0 m – 60 m+1 hit
- 0 m – 5 m1 hit
- 6 m – 60 m+2 hits
Damage over distance
- Head · no armour
- Head · helmet
- Chest · Kevlar
- Chest · no armour
1st shot spread
At 30 m the first shot can land up to 16 cm from the crosshair.
scoped: sure to 38.29 m.derived · 0.1524 m ÷ (spread + inaccuracy) — Valve’s own 30 cm plateSpray — the first 10 bullets
Forgiving, with a flat top — much tighter through the scope. source
Valve’s recoil inputs: kick 24 · direction variance 60.Valve’s file holds these inputs, not the path the bullets take — so no path is drawn here.Firing mode guidance
- spray6+ shots · inside 14.1 mCommit and pull down
- burst2–3 shots · 14.1–28.22 mStop, then reset between bursts
- tap1 shot · past 28.22 mReset fully between shots
What beats the AUG?
- R8 Revolverfewer hits1 hit$600
- Desert Eaglefewer hits1 hit$700
- SSG 08fewer hits1 hit$1,700
- AK-47fewer hits1 hit$2,700
- SG 553fewer hits1 hit$3,000
- AWPfewer hits1 hit$4,750
- G3SG1fewer hits1 hit$5,000
- SCAR-20fewer hits1 hit$5,000
Economy context
- AUG + Kevlar + helmet$4,300$200 short
- AUG + Kevlar$3,950$150 left
- AUG alone$3,300$800 left
- FAMAS + Kevlar + helmet$2,950$1,150 left
Counterplay tips
- Fight it beyond 28.22 m: past its standing accurate range even the first shot is not sure to land.
- Catch it moving: on the move its first shot is only sure within 1.12 m.
- It needs 5 chest hits at 15 m against armour — trade it rather than duel alone.
- It moves at 220 u/s — expect it to reposition quickly.
- Drop its holder first: they lose a $3,300 gun, and each kill it makes pays them $300.
No — 2 hits to a helmeted head at 30 m (96 each).
Buy now or save now?with $4,100
| If you lose | 0 kills | 1 kill | 2 kills |
|---|---|---|---|
| +$1,400after wins | save$5,500 next | save$5,800 next | save$6,100 next |
| +$1,900a half’s first loss | save$6,000 next | save$6,300 next | save$6,600 next |
| +$2,400 | save$6,500 next | save$6,800 next | save$7,100 next |
| +$2,900 | save$7,000 next | save$7,300 next | save$7,600 next |
| +$3,400the cap | save$7,500 next | save$7,800 next | save$8,100 next |
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Sources & evidence
- Damage · armour · range
- weapons.vdata · 10f3693c · 2026-09-23
- Price · kill reward
- $3,300 · $300
- Fire rate · magazine
- 600 RPM · 30/90
- Range modifier · penetration
- 0.98 · 2
- Description · buy-menu lines
- csgo_english.txt
- Loss bonus · armour prices
- gamemode_competitive.cfg · items_game.txt
All the maths runs in your browser, from Valve’s weapon file (10f3693c, 2026-09-23).
