By GamGem ResearchLast updated 7 Oct 2026

Cache smokes and lineupsCache
Essential Ten
10 essentials of 12 lineups
Active Duty: 7 maps · Cache replaced Overpass (Valve update, 8 Jul 2026)What do you want to block, burn or flash?
10 essentials to learn first
our ranking from the rows — not a game fact10 of 10 essentials match
sorted: essential rank- Pressed against the CT-side truck on A site, at its yellow light.1 standTop of the A Main building above a vertical line, about 22 degrees up.2 aim3 landASmokes the A Main exit to stall rushes and hide CTs at Forklift, Quad and Truck.from Highway → A MainThrown by the CT truck on A (Highway is our nearest call).CTAnti-rushDelaythrown from the groundLMBleft-click3 guides agreenewest guide 12 Jul 2026Older than Valve’s 22 Sept 2026 change — re-check in gameDifficulty easy
- Hop up onto the low ledge (small wall) in the Sun Room corner and stand on it.1 standNo text mark is published; match console angle: about 29-31 degrees up, yaw ~146.2 aim3 landBCovers Heaven, the raised CT perch over B, so entries only fight players on the site.from Sun Room → HeavenGuides differ: a plain left-click after hopping on the ledge, or a jumpthrow.TExecutethrown from the groundLMBleft-click3 guides agreenewest guide 14 Jul 2026Older than Valve’s 22 Sept 2026 change — re-check in gameDifficulty easy
- At the end of A Long just outside the Squeaky door, squeezed into the corner.1 standSteeply upward, about 55 degrees, at the corner of the roof ahead.2 aim3 landACovers Forklift, removing a close CT angle so players can exit Squeaky and A Main.from Long A → ForkliftThrown from outside Squeaky (Long A on our board).TExecutethrown from the groundLMBleft-click2 guides agreenewest guide 14 Jul 2026Older than Valve’s 22 Sept 2026 change — re-check in gameDifficulty easy
- On the Sun Room floor, wedged into the corner in front of the small wall.1 standA corner in the brickwork ahead, almost level (about 3 degrees up).2 aim3 landBBlocks the CT-spawn entrance onto B, cutting the fastest CT rotation during a B execute.from Sun Room → HeavenLands at the CT entrance to B (“Tree”); Heaven is our nearest call.TExecutejumpthrowJUMP+L+Rjumpthrow + both clicks2 guides agreenewest guide 12 Jul 2026Older than Valve’s 22 Sept 2026 change — re-check in gameDifficulty medium
Why these ten
The 10 lineups on Cache most guides agree on, covering 5 jobs a round needs — ranked by our rule, not the game’s.
- Execute ×6
- Area control ×3
- Anti-rush ×2
- Delay ×2
- Entry ×2
Sources
- ▸ csnades.gg9 of 10
- ▸ cs2nades.gg5 of 10
- ▸ hotspawn.com5 of 10
- ▸ cs2util.com3 of 10
Changed since your last visitfirst visit here
- Some gap fixes and clipping adjustments around the blue doors in Mid.Valve · 22 Sept 2026this map
- Fixed a wallbang spot on B site.Valve · 9 Sept 2026this map
- Fixed a case where grenades could be thrown through level geometryValve · 3 Aug 2026this map
- Added Cache to the Active Duty Map PoolValve · 8 Jul 2026this map
- Adjusted player and grenade collision.Valve · 20 May 2026this map
Patch → you: 0 of your learned lineups here came before a Valve change to their map — re-check those first.
Name watch: 9 rows carry a note where guides call a spot differently — both names kept.
Practice
Start with A Main Smoke (from CT Truck) — reveal mode hides the aim until you try.
Share
Share A Main Smoke (from CT Truck) with your team.
Throw-method legend
- LMB
- Full throw — the longest, highest arc.
- RMB
- Underhand lob — short and low.
- L+R
- Medium throw — 50% strength, guaranteed since Valve’s 17 Feb 2024 update.
- JUMP
- Jumpthrow — jump and release together. One-key binds stopped 19 Aug 2024; Valve made it more consistent 18 May 2026.
- RUN · W
- Moving throw — the step adds distance; start from the same spot each time.
- SHIFT · CTRL
- Walk or crouch — a slower, lower release.
Lineups in our words from the guides each row cites · no console positions, no screenshots, no author names · the schematic is ours, not Valve’s radar.
