Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 6 Oct 2026

What changed: Cache in, Overpass out (8 Jul 2026) · Nuke rows reviewed 6 Oct 2026 · wallbang rows still “verify in the current build”.

CS2 map guide · Nuke callouts, CT setup, retakes Nuke · Active Duty

Active Duty pool: Ancient · Anubis · Cache · Dust II · Inferno · Mirage · Nuke. Overpass is inactive (replaced by Cache — Valve update, 8 Jul 2026).

Show only
  • Bombsite / plant
  • CT role
  • Retake lane (numbered)
  • Rotation
  • Wallbang line
  • CT sight line
Callouts
CT
A
B
Rotation
Rotation
T
original schematic · zones, not to scale · not a Valve radar
Situation
A anchorCT side · pre-plant

Hold Hut from Tetris and let Heaven or Rafters watch Squeaky. Molly Hut on contact and fall back to Hell instead of fighting both doors.

A Default

● sourced
Also called: Default, A plant · A · both sides · upper floor

Most common A plant, at the back of site (Valve: 'default, back site').

Threatened by
Heaven, Rafters, Main
Retake route
Heaven, Hell, Main
Plant
standard plant on A — held from Hut, Mini
Wallbangs
none listed

Practice quiz

5 questions

Five questions from the calls on the map. The highlighted marker is the question.

A site detail

T entry: Hut + Squeaky from Lobby, Mini/Main from Outside
#Clear in orderWhy
1cover right in front of Hut
2raised spot above the Hut exit
3back-wall ledge that sees Hut and Squeaky
4overlooks the whole site
5CTs hide here for a late retake peek
6CT angle from the Outside side of A
7second Outside entrance into A

B site detail

T entry: Ramp from Control, Secret → Tunnels, or a Vents drop from A
#Clear in orderWhy
1first corner off the Ramp
2concealed corner entrants often miss
3barrel spot opposite Dark
4room above B with sight over site
5long sightline across the room
6door from Back Vents; listen for it
7where a Vents drop lands

Callout dictionary

CalloutAliasesSource
T Startsourced
CT Start, CTsourced
sourced
Control Roomsourced
B Rampsourced
sourced
sourced
sourced
sourced
Squeaky Doorsourced
sourced
sourced
sourced
sourced
A Mainsourced
sourced
Default, A plantsourced
Ventsourced
sourced
sourced
Window Aquasourced
Doorssourced
Tunnelsourced
sourced
Default, B plantsourced
Yardsourced
Marshmallowsourced
Red Containersourced
sourced

Counts differ by source. Names here are a canonical pick, aliases kept; “sourced” means two guides agree.

Plant → retake lanes

Plant spotCT entries that threaten it · post-plant
Retake lanes · numbered as on the map

Rotation timings

RouteApprox.Delayed by

Published times, knife out, as ranges — Running with the knife out (250 u/s).

Common wallbangs

From → target · why · needsSide
CTplant denial without exposing yourself · requires a sound cue (plant); strong rifle
CThelp the Ramp player against a Control push · AWP only; other guns don't penetrate
Thit a CT AWP holding from Garage · AWP; precise lineup
Tcounter-spam the A Main player on an A rush · rifle spray
Thit a CT tucked in the Tetris corner · any penetrating rifle

Every row is community-reported — verify it in the current build before relying on it. Each row’s needs line links its source.

Alias collision resolver

Pick your team’s word once — saved on this device and used on the map.

“mini / main” — Winio: Mini is sometimes called Main, while Main can mean the larger area outside the doorway.
“doors” — Double Doors (B), Squeaky door (A) and Decon's single door; Profilerr merges Decon and Single Door, Winio splits them.
“vent” — Totalcsgo's Vent is the whole shaft; Back Vents is only its B-side exit.
“red” — Two red containers Outside; Winio also calls the central one 'Red Container'.
“default” — Both stacked sites have a 'Default'; always say A or B.

Default CT setup · anchor angles

First contact
Hut / Squeaky
Fallback
Hell
Escape
CT Spawn
Utility
Molly Hut on contact; keep a flash for Squeaky
Never expose
Hut and Squeaky at once

Not a 2-1-2: Nuke splits by lane. Usual five: two A (Tetris anchor + Heaven/Rafters), one Outside (Garage), one Ramp, one lower-site rotator. Outside is kept manned even when A gets three. A convention, not a rule.

Briefing mode (A anchor)

Nuke briefing card — A anchor
NUKE · A anchor (CT side · pre-plant)
Hold Hut from Tetris and let Heaven or Rafters watch Squeaky. Molly Hut on contact and fall back to Hell instead of fighting both doors.
CT setup: 1 A anchor (Hut/Squeaky) @ Tetris · 2 Heaven / Rafters @ Heaven · 3 Outside @ Garage · 4 Ramp @ Big Box · 5 Lower rotator (B) @ Dark
Plants: A Default, B Default
Retake A: 1 Hell/Heaven · 2 Hell
Ask about this map

About 5 s through Vents (cs2.eu). No time is published for the Ramp route. A Vents drop lands in Back Vents, where Ts holding Decon can catch you.

rows: Rotations · B retake lanes
Takeaway · A anchor

Hold Hut from Tetris and let Heaven or Rafters watch Squeaky. Molly Hut on contact and fall back to Hell instead of fighting both doors.

Official images

  • Counter-Strike 2, from the publisher's own gallery
  • Counter-Strike 2, from the publisher's own gallery
  • Counter-Strike 2, from the publisher's own gallery

Game data and media via IGDB · igdb.com