By GamGem ResearchLast updated 6 Oct 2026
CS2 map guide · Cache callouts, CT setup, retakes Cache · Active Duty
Active Duty pool: Ancient · Anubis · Cache · Dust II · Inferno · Mirage · Nuke. Overpass is inactive (replaced by Cache — Valve update, 8 Jul 2026).
- Bombsite / plant
- CT role
- Retake lane (numbered)
- Rotation
- Wallbang line
- CT sight line
Hold Quad and pre-aim the Squeaky exit; molly it and smoke deep A Main when they come. Let the Highway player cover A Main at range and rotate first if A is a fake.
A Default
● sourcedStandard A plant behind the site boxes, watched from A Main after the plant.
- Threatened by
- Quad, A Main, Shroud
- Retake route
- Truck, Highway
- Plant
- standard plant on A — held from Quad, A Main, Shroud
- Wallbangs
- none listed
Practice quiz
5 questionsFive questions from the calls on the map. The highlighted marker is the question.
A site detail

| # | Clear in order | Why |
|---|---|---|
| 1 | first cover inside A Main; Valve: "Don't forget to clear Forklift" | |
| 2 | raised spot directly above Forklift | |
| 3 | boost boxes between Squeaky and A Main | |
| 4 | close corner between the Squeaky door and Quad | |
| 5 | classic anchor covering both doors from cover | |
| 6 | CT cover with a direct line into A Main | |
| 7 | ground a Truck or Highway CT crosses to reach site | |
| 8 | rotation lane from Mid — the last door to watch |
B site detail

| # | Clear in order | Why |
|---|---|---|
| 1 | Vents-side CT plays here, beside the B Main exit | |
| 2 | closest site cover on the B Halls side — the anchor's spot | |
| 3 | behind the boxes at the back of the site | |
| 4 | low Hell/Heaven-side spot; only the head shows | |
| 5 | tight corner at the Hell entrance | |
| 6 | elevated CT angle over the whole site | |
| 7 | CT ground entrance under Heaven | |
| 8 | CT fallback room behind Hell |
Callout dictionary
| Callout | Aliases | Source |
|---|---|---|
| T Start | sourced | |
| CT Start, CT | sourced | |
| A Long | sourced | |
| sourced | ||
| Squeaky Room, Squeaky Door | sourced | |
| sourced | ||
| Fork Lift, Fork | sourced | |
| A Heaven | sourced | |
| Corner | sourced | |
| sourced | ||
| Default | sourced | |
| CT Truck, Car | sourced | |
| Elektro, Electrical Box, Ebox | sourced | |
| sourced | ||
| sourced | ||
| Middle | sourced | |
| sourced | ||
| Sand Bags | sourced | |
| CT Connector, Z Connector, Z | sourced | |
| Vent | sourced | |
| sourced | ||
| sourced | ||
| sourced | ||
| sourced | ||
| sourced | ||
| sourced | ||
| Default | sourced | |
| Spray, Back Boxes | sourced | |
| sourced | ||
| sourced | ||
| B Heaven | sourced | |
| sourced | ||
| Tree | sourced |
Counts differ by source. Names here are a canonical pick, aliases kept; “sourced” means two guides agree.
Plant → retake lanes
Rotation timings
No time measured on today’s version of this map is published, so none is shown — the routes and what delays them are what the sources agree on.
Common wallbangs
Every row is community-reported — verify it in the current build before relying on it. Each row’s needs line links its source.
Alias collision resolver
Pick your team’s word once — saved on this device and used on the map.
Default CT setup · anchor angles
- First contact
- Squeaky / A Main
- Fallback
- Truck
- Escape
- CT Halls
- Utility
- Molly the Squeaky exit, smoke deep in A Main
- Never expose
- Squeaky and A Main in the same peek
2-1-2 is the common baseline (csdb.gg): Quad + Highway on A, a White Box/Sandbags AWP in Mid, New Boxes + Checkers on B. Eloking writes the same five as 1-2-2 by counting Highway as Mid; Profilerr describes a 1-3-1. A convention, not a rule.
Briefing mode (A anchor)
CACHE · A anchor (CT side · pre-plant) Hold Quad and pre-aim the Squeaky exit; molly it and smoke deep A Main when they come. Let the Highway player cover A Main at range and rotate first if A is a fake. CT setup: 1 A anchor @ Quad · 2 A support · first rotator @ Highway · 3 Mid AWP @ White Box · 4 B Checkers · Vents @ Checkers · 5 B anchor @ New Boxes Plants: A Default, B Default Retake A: 1 CT Halls/Truck/E-box · 2 Mid/Highway
Lane 1: CT Halls → Truck → E-box. Lane 2: Mid → Highway. Clear Quad, Shroud and A Main, where Ts hold A Default from, before you defuse.
rows: A retake lanes · A plants · A site orderHold Quad and pre-aim the Squeaky exit; molly it and smoke deep A Main when they come. Let the Highway player cover A Main at range and rotate first if A is a fake.
- csdb — Cache: 2-1-2 setup, roles and plants
- TotalCS — Cache callouts
- GTM — Cache callouts (2026)
- Refrag — Cache update 2026
- Dexerto — the T Spawn → Z AWP wallbang
- Eloking — Cache callouts and positions
- Profilerr — Cache guide: setups
- Profilerr — Cache guide (Polish)
- Valve's game files — Cache map guide (SteamDB mirror)
- Valve's game files — Cache plant spots (SteamDB mirror)
- Valve patch notes — 2026-04-28
- Valve patch notes — 2026-04-29
- Valve patch notes — 2026-05-14
- Valve patch notes — 2026-08-03
- Valve patch notes — 2026-09-09
- Hotspawn — Cache callouts
- Winio — Cache callouts
- esports.net — Cache callouts
Official images
Game data and media via IGDB · igdb.com



