By GamGem ResearchLast updated 6 Oct 2026
CS2 map guide · Ancient callouts, CT setup, retakes Ancient · Active Duty
Active Duty pool: Ancient · Anubis · Cache · Dust II · Inferno · Mirage · Nuke. Overpass is inactive (replaced by Cache — Valve update, 8 Jul 2026).
- Bombsite / plant
- CT role
- Retake lane (numbered)
- Rotation
- Wallbang line
- CT sight line
Hold A Main from Plat or Temple while a partner covers Donut. Never face A Main and Donut alone; fall back to Temple when the flashes land.
A Default
● sourcedStandard A plant spot (Valve's 'default A site').
- Sees
- A Main
- Threatened by
- Temple, CT Lane
- Retake route
- CT Lane, Temple, Donut
- Plant
- standard plant on A — held from A Main, Donut
- Wallbangs
- none listed
Practice quiz
5 questionsFive questions from the calls on the map. The highlighted marker is the question.
A site detail

| # | Clear in order | Why |
|---|---|---|
| 1 | first corner right of Long out of A Main | |
| 2 | big crate with a view into A Main | |
| 3 | raised corner beside the site | |
| 4 | small crate covering a Plat player | |
| 5 | anchor cover at the back of A | |
| 6 | CTs hold A Main from here | |
| 7 | CT entry from spawn | |
| 8 | side entrance; clear or smoke it on every A hit |
B site detail

| # | Clear in order | Why |
|---|---|---|
| 1 | central cover facing the top of Ramp | |
| 2 | anchor holds Ramp from its corner | |
| 3 | CT ambush spot at the Cave side | |
| 4 | mid-side entrance and rotation | |
| 5 | CT entry from Alley | |
| 6 | second CT route behind Square |
Callout dictionary
| Callout | Aliases | Source |
|---|---|---|
| T Start | sourced | |
| CT Start | sourced | |
| Main, Main Hall, Long | sourced | |
| Tunnels, A Short | sourced | |
| Ramp, B Main | sourced | |
| Middle | sourced | |
| B Cave | sourced | |
| A Temple | sourced | |
| Cheetah | sourced | |
| sourced | ||
| sourced | ||
| Top of Mid | sourced | |
| Snipers Nest, Nest | sourced | |
| B Back Halls | sourced | |
| A plant, Default | sourced | |
| Triple Box | sourced | |
| sourced | ||
| A Plat | sourced | |
| Lane, A CT Lane | sourced | |
| sourced | ||
| Back Square | sourced | |
| B Pillar | sourced | |
| B plant, Default | sourced | |
| Catwalk, Cat | sourced |
Counts differ by source. Names here are a canonical pick, aliases kept; “sourced” means two guides agree.
Plant → retake lanes
Rotation timings
No time measured on today’s version of this map is published, so none is shown — the routes and what delays them are what the sources agree on.
Common wallbangs
Every row is community-reported — verify it in the current build before relying on it. Each row’s needs line links its source.
Alias collision resolver
Pick your team’s word once — saved on this device and used on the map.
Default CT setup · anchor angles
- First contact
- A Main
- Fallback
- Temple
- Escape
- CT Spawn
- Utility
- Utility into A Main to slow an early rush
- Never expose
- A Main and Donut at once
2-1-2 is the usual baseline (csdb). Prima's version: B Ramp + Cave on B, Sniper’s Nest in Mid, A Main/Plat + Donut on A. A convention, not a rule.
Briefing mode (A anchor)
ANCIENT · A anchor (CT side · pre-plant) Hold A Main from Plat or Temple while a partner covers Donut. Never face A Main and Donut alone; fall back to Temple when the flashes land. CT setup: 1 A anchor @ Plat · 2 A support (Donut) @ Donut · 3 Mid @ Sniper’s Nest · 4 B anchor @ Square · 5 B support (Cave) @ Cave Plants: A Default, B Default Retake A: 1 CT Spawn/CT Lane · 2 CT Spawn/Temple
Come in through CT and Back Halls (either side of Square) together, and add a mid player through Cave if it is free. Clear Pillar and Square first.
rows: B retake lanes · B site orderHold A Main from Plat or Temple while a partner covers Donut. Never face A Main and Donut alone; fall back to Temple when the flashes land.
- TotalCS — Ancient callouts
- Winio — Ancient callouts
- GTM — Ancient callouts
- Profilerr — Ancient callouts
- Hotspawn — Ancient callouts
- Prima Games — Ancient callouts
- csdb — Ancient: 2-1-2 setup
- skin.club — Ancient callouts
- skin.club — Ancient wallbangs
- Valve patch notes — 2025-08-18
- Valve patch notes — 2024-11-13
- Valve patch notes — 2026-09-22
- Refrag — Ancient utility
Official images
Game data and media via IGDB · igdb.com



