By GamGem ResearchLast updated 19 Oct 2026
Backyard Bowl (Brawl Ball) — most-played brawlers
Backyard Bowl (Brawl Ball): 3,666 trophy and Ranked battles were counted on this map, 0.38% of them were draws, the average game lasted 88.3 seconds, the cache saw it on 60 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).
In the game · wiki 2024-04-23 · checked 2026-10-19
Not counted in the Season 50 Ranked pool.
Colt1,009 decided gamesDamage DealerMost playedWin rateBeing measured
Edgar903 decided gamesAssassinSecond mostWin rateBeing measured
Mortis845 decided gamesAssassinThird mostWin rateBeing measured
This is the counted order, not a “best” claim: win rates are being measured (gate G-M).
Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.
How these four numbers were counted
- Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 3,666 battles · Preview sample
- Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
- Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
- Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS
Picks · Rotationtrophy and Ranked counted together
Window 2026-05-18–2026-10-16 · 20 weeks · 5,258 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.
| Brawler | Battles | Win rate | Share of picks | Adjusted | Confidence | Class | Loadout | Why |
|---|---|---|---|---|---|---|---|---|
Colt | 1,009 | Being measured | Being measured | Being measured | Damage Dealer | No loadout evidence | ?Battles counted here: 1,009Window: the one chosen above · trophy and Ranked togetherClass: Damage DealerWin rate, share of picks, adjusted: Being measured (gate G-M) | |
Edgar | 903 | Being measured | Being measured | Being measured | Assassin | No loadout evidence | ?Battles counted here: 903Window: the one chosen above · trophy and Ranked togetherClass: AssassinWin rate, share of picks, adjusted: Being measured (gate G-M) | |
Mortis | 845 | Being measured | Being measured | Being measured | Assassin | No loadout evidence | ?Battles counted here: 845Window: the one chosen above · trophy and Ranked togetherClass: AssassinWin rate, share of picks, adjusted: Being measured (gate G-M) | |
Brock | 701 | Being measured | Being measured | Being measured | Marksman | No loadout evidence | ?Battles counted here: 701Window: the one chosen above · trophy and Ranked togetherClass: MarksmanWin rate, share of picks, adjusted: Being measured (gate G-M) | |
Rico | 598 | Being measured | Being measured | Being measured | Damage Dealer | No loadout evidence | ?Battles counted here: 598Window: the one chosen above · trophy and Ranked togetherClass: Damage DealerWin rate, share of picks, adjusted: Being measured (gate G-M) |
- Damage DealerWin rate: Being measuredShare of picks: Being measured
- AssassinWin rate: Being measuredShare of picks: Being measured
- AssassinWin rate: Being measuredShare of picks: Being measured
- MarksmanWin rate: Being measuredShare of picks: Being measured
- Damage DealerWin rate: Being measuredShare of picks: Being measured
What enemies pick here · matchups
| Common pick | Battles here | Most-faced opponent | Met (all maps) | Win rate |
|---|---|---|---|---|
Colt | 1,009 | Mortis | 15,536 | Being measured |
Edgar | 903 | Rico | 14,685 | Being measured |
Mortis | 845 | Colt | 15,536 | Being measured |
Brock | 701 | Piper | 20,452 | Being measured |
Rico | 598 | Edgar | 14,685 | Being measured |
- Stops the tankEdgar37,630 games vs TankWin rate: Being measured
- Checks the diveColt59,656 games vs AssassinWin rate: Being measured
- Answers the long laneBrock31,916 games vs MarksmanWin rate: Being measured
- Breaks the supportRico29,573 games vs SupportWin rate: Being measured
Best counted trios
No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.
GamGem calculation from BS_MATCH_COMPSLane assignments
Two goals win it: keep the ball moving forward and always leave one player behind the push.
- Left laneEdgar — dive: wait for the cooldown, then take the back line
- MidColt — skirmish: trade hits and finish the low target
- Right laneMortis — dive: wait for the cooldown, then take the back line
Map fingerprint
Star-player share by class — Being measured (M6, gate G-M).
- In DemandBrawl Ball81.8% pick overlap
- Spiraling OutBrawl Ball66.7% pick overlap
- Pump It UpBrawl Ball66.7% pick overlap
- Pinhole PuntBrawl Ball53.8% pick overlap
- Pinball DreamsBrawl Ball53.8% pick overlap
First 20 seconds plan
- 0–5sWin the first midfield touch; do not shoot from range.
- 5–10sPush one flank and keep a passer in the middle.
- 10–15sUse the wall bounce only when the keeper is out.
- 15–20sAfter a goal, reset to your half before pressing.
Comeback: One clean push is enough: hold the ball, wait for the rebound and shoot from close range.
Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measuredLast rotation vs now
- 2607-27
- 19708-03
- 6008-10
- 19608-17
- 4808-24
- 50108-31
- 9309-07
- 53009-14
- 13909-21
- 1,85409-28
- 53110-05
- 61510-12
Data checks
- Wiki says active, last change 2024-04-23.Sourced
- Not counted in the Season 50 Ranked pool.Not in pool
- Fingerprint above its floor: draw share and length are printed.Counted
- Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
- Star-player share by class (M6) is not in the fixtures this page reads.Being measured
- The schematic is our drawing, not the in-game map; no tile counts exist.Editorial
Status words describe our check, not the game’s own state.
Draft rehearsal
Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.
You: —
Enemy: —
Pick your trio and the likely enemy: the check uses counted matchups from all maps.
Share card
GamGem · Backyard Bowl · Brawl Ball · Ranked Window: Rotation (2026-05-18–2026-10-16) · 5,258 battles in 20 weeks Most played here: Colt 1,009 · Edgar 903 · Mortis 845 Your trio: — · Enemy: — Draws 0.38% · average 88.3s Schematic is a GamGem drawing, not the in-game map.
Sources (13)
| What | Source | Date | How we count |
|---|---|---|---|
| Battles by queue | Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 3,666 battles · Preview sample | 2026-10-19 | Collected 2026-10-19 |
| Ranked battles on this map | Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample | 2026-10-19 | Collected 2026-10-19 |
| Picks and decided games per brawler | GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE | — | Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M. |
| Most-faced opponent per pick | GamGem calculation from BS_MATCH_VS | — | The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M. |
| Counted trios | GamGem calculation from BS_MATCH_COMPS | — | Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M. |
| Rotation history and weekly buckets | GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE | — | First and last day the cache saw each event id, days seen, and battles per Monday-start week. |
| Ranked pool per season | GamGem calculation from BS_MATCHX_RANKED_POOL | — | Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge. |
| Map fingerprint and twins | GamGem calculation from BS_MATCHX_MAP_SHAPE | — | Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode. |
| Brawlers that meet a class | GamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS | — | Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class. |
| Ranked history printed on the wiki map page | Brawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Map facts | Brawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Mode name | Official Brawl Stars API · /v1/gamemodes · 2026-10-19 | 2026-10-19 | |
| Lanes, first 20 s, comeback | GamGem editorial — not measured | — | GamGem reading of the mode; it measures nothing and prints no number. |















