Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Under Pressure (Hot Zone) — most-played brawlers

Under Pressure (Hot Zone): 1,972 trophy and Ranked battles were counted on this map, 0.00% of them were draws, the average game lasted 82.4 seconds, the cache saw it on 14 days since 18 May 2026. Checked 2026-10-19; picks are counted here, and this map's counted win rates are on the maps index.

On this map2026-10-05 · Last day the counted cache saw this map in rotation.2026-06-30 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Hot Zone · 32 brawlers counted

In the game · wiki 2026-06-30 · checked 2026-10-19

Not counted in the Season 50 Ranked pool.

spawns top and bottom · three lanes · objective centre
Our drawing of what Hot Zone asks for — not the in-game map, and no tile counts.
Most played on this map
  1. TickTick501 decided gamesArtilleryMost playedWin rateon the maps index

This is the counted order, not a “best” claim: the map’s counted win rates, each with its games and Wilson margin, are on the maps index.

Window
Queue
Row order

Queues are never mixed. The rows below show the counted games; this map’s counted win rates are on the maps index.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Hot Zone · how the mode plays10 weeks · 243 battles · 0 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · this sheet counts games, and the map’s counted win rates are on the maps index.
243Battles · Rotation
0.00%Draw share · since the 16 Sep patch
32Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 1,972 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 10 weeks · 243 battles. This table shows the counted games; the map’s counted win rate is on the maps index, and share of picks and adjusted win rate are not counted here.

  • TickTick501 battles
    ArtilleryWin rate: on the maps indexShare of picks: not counted here
Below the ranking floorEmz · 317 battlesEdgar · 300 battlesBo · 289 battlesJessie · 277 battlesGriff · 251 battlesSurge · 221 battlesPoco · 219 battlesColette · 210 battlesRico · 208 battlesPenny · 207 battlesDynamike · 206 battlesAmber · 197 battles19 more below 500 counted games; all are in the roster table above. Under 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
TickTick501Edgar10,778on the maps index
EmzEmz317Edgar16,821on the maps index
EdgarEdgar300Rico27,401on the maps index
BoBo289Edgar11,155on the maps index
JessieJessie277Edgar7,960on the maps index
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: not counted per class
  • Checks the diveRico57,346 games vs AssassinWin rate: not counted per class
  • Answers the long laneColette18,017 games vs MarksmanWin rate: not counted per class
  • Breaks the supportGriff22,271 games vs SupportWin rate: not counted per class
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. The row prints the decided games it was counted in, not a rate: these class-vs counts are pooled across every map, so they cannot be split into a single map’s win rate. The counted per-map rates, side-balanced with a Wilson margin, are on the maps index.
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Lane assignments

Hold the zone on the clock, not the kill feed: stepping out of the circle is losing it.

  • Left laneEmz — zone: deny the bush and the choke
  • MidTick — siege: force them out of cover from behind
  • Right laneEdgar — dive: wait for the cooldown, then take the back line
GamGem editorial — not measured

First 20 seconds plan

zone clockrotation coverhold the circle
  1. 0–5sContest the nearest zone with two players.
  2. 5–10sThe third player covers the rotation between zones.
  3. 10–15sTrade zone control for a wipe only when the timer favours you.
  4. 15–20sReset on the zone, never on the respawn side.

Comeback: Group on one zone and hold it to the end: splitting two zones while behind loses both.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-07-12 → 2026-10-05 · 243 battles · seen on 14 daysNo earlier appearance in the counted cache.
Battles per week · last 10 counted weeks
  • 307-06
  • 107-13
  • 1208-03
  • 1908-10
  • 1408-17
  • 1408-24
  • 1009-07
  • 2509-21
  • 1909-28
  • 12610-05
Ranked pool seasonsNo Ranked-pool row was counted for this map.
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Share card

GamGem · Under Pressure · Hot Zone · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 243 battles in 10 weeks
Most played here: Tick 501 · Emz 317 · Edgar 300
Your trio: — · Enemy: —
Draws 0.00% · average 82.4s
Schematic is a GamGem drawing, not the in-game map.

Data checks

  • Wiki says active, last change 2026-06-30.Sourced
  • Not counted in the Season 50 Ranked pool.Not in pool
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate is printed on the maps index; share of picks and adjusted win rate are not counted on this sheet.Maps index
  • Star-player share by class is not in the fixtures this page reads.Not counted
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Map fingerprint

Draw share0.00%
Top-5 pick share18.9%
Average length82.4s
170 team battles since 16 Sep 2026 · 0 draws · duration from 133 timed games.

Star-player share by class is not counted on this page: the fixtures it reads carry no per-class star-player share.

Maps in the same mode that play like itNo twin cleared the overlap threshold yet.
GamGem calculation from BS_MATCHX_MAP_SHAPE

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; no win rate is used.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickTick · 501 gamesSecondEmz · 317 gamesLast pickEdgar · third by counted games
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 1,972 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. The side-balanced win rate for the map’s top three picks is printed on the maps index; a pick share is not computed here.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the row prints that game count, not a this-map win rate, because the counts are pooled across maps.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; the rows carry counts and composition, and no rate is computed from them.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.