Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 19 Oct 2026

Healthy Middle Ground (Knockout) — most-played brawlers

Healthy Middle Ground (Knockout): 760 trophy and Ranked battles were counted on this map, 0.00% of them were draws, the average game lasted 74.4 seconds, the cache saw it on 23 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).

On this map2026-10-15 · Last day the counted cache saw this map in rotation.2025-02-25 · Wiki status: active on its last change.2026-09-16 · Counted window starts at the 16 Sep 2026 balance patch.
Knockout · 5 brawlers counted

In the game · wiki 2025-02-25 · checked 2026-10-19

Not counted in the Season 50 Ranked pool.

spawns top and bottom · three lanes · objective centre
Our drawing of what Knockout asks for — not the in-game map, and no tile counts.
Most played on this map

No brawler clears the counting floor yet.

This is the counted order, not a “best” claim: win rates are being measured (gate G-M).

Window
Queue
Row order

Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.

About this dataWindow Rotation · 2026-05-18–2026-10-16Played in Knockout · how the mode plays12 weeks · 806 battles · 0 ranked battles all-timeEvery week the cache saw this map since 18 May 2026 (M10 buckets).Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 197495 battles · Preview sampleCollected 2026-10-19 · checked 2026-10-19 · win rates are being measured (gate G-M).
806Battles · Rotation
0.00%Draw share · since the 16 Sep patch
5Brawlers with a counted row
≥ 300Decided battles a map needs for a page
How these four numbers were counted
  • Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 760 battles · Preview sample
  • Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
  • Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
  • Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS

Picks · Rotationtrophy and Ranked counted together

Window 2026-05-18–2026-10-16 · 12 weeks · 806 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.

No brawler clears 500 counted games on this map yet.

Below the ranking floorEdgar · 226 battlesPiper · 136 battlesMortis · 126 battlesBrock · 124 battlesMandy · 110 battlesUnder 500 counted games; not ranked here.

What enemies pick here · matchups

Common pickBattles hereMost-faced opponentMet (all maps)Win rate
EdgarEdgar226Rico14,685Being measured
PiperPiper136Brock20,452Being measured
MortisMortis126Colt15,536Being measured
BrockBrock124Piper20,452Being measured
MandyMandy110Piper8,926Being measured
Class jobs · who meets the class most
  • Stops the tankEdgar37,630 games vs TankWin rate: Being measured
  • Checks the diveBrock51,225 games vs AssassinWin rate: Being measured
  • Answers the long lanePiper28,675 games vs MarksmanWin rate: Being measured
  • Breaks the supportMortis28,192 games vs SupportWin rate: Being measured
Each row is one of this map’s most-played picks that has met that class the most on all maps counted; one brawler is named once. Win rates against the class are being measured (gate G-M).
GamGem calculation from BS_MATCH_VSGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS

Best counted trios

No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.

GamGem calculation from BS_MATCH_COMPS

Lane assignments

Win the round by elimination, not by damage: a trade is only good when it leaves you more players.

  • Left lanePiper — long lane: keep the sightline and poke
  • MidEdgar — dive: wait for the cooldown, then take the back line
  • Right laneMortis — dive: wait for the cooldown, then take the back line
GamGem editorial — not measured

Map fingerprint

Draw share0.00%
Top-5 pick share21.2%
Average length74.4s
771 team battles since 16 Sep 2026 · 0 draws · duration from 450 timed games.

Star-player share by class — Being measured (M6, gate G-M).

Maps in the same mode that play like it
GamGem calculation from BS_MATCHX_MAP_SHAPE

First 20 seconds plan

round eliminationsafe groundangle by angle
  1. 0–5sTake the safe ground; do not enter the middle first.
  2. 5–10sPoke to force a heal, then push the player who used it.
  3. 10–15sPlay the wall on the enemy side of the zone.
  4. 15–20sAt an advantage, hold angles and let them come.

Comeback: Group and take one angle at a time; a 2v3 retake from the same side beats two solo dives.

Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measured

Last rotation vs now

Now: 2026-05-21 → 2026-10-15 · 806 battles · seen on 23 daysNo earlier appearance in the counted cache.
Battles per week · last 12 counted weeks
  • 205-18
  • 1506-01
  • 206-15
  • 108-03
  • 108-10
  • 108-17
  • 708-31
  • 609-07
  • 409-14
  • 1509-28
  • 10910-05
  • 64310-12
Ranked pool seasonsNo Ranked-pool row was counted for this map.
GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLEGamGem calculation from BS_MATCHX_RANKED_POOL

Data checks

  • Wiki says active, last change 2025-02-25.Sourced
  • Not counted in the Season 50 Ranked pool.Not in pool
  • Fingerprint above its floor: draw share and length are printed.Counted
  • Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
  • Star-player share by class (M6) is not in the fixtures this page reads.Being measured
  • The schematic is our drawing, not the in-game map; no tile counts exist.Editorial

Status words describe our check, not the game’s own state.

Draft rehearsal

Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.

You: —

Enemy: —

Pick your trio and the likely enemy: the check uses counted matchups from all maps.

First pickEdgar · 226 gamesSecondPiper · 136 gamesLast pickMortis · third by counted games

Share card

GamGem · Healthy Middle Ground · Knockout · Ranked
Window: Rotation (2026-05-18–2026-10-16) · 806 battles in 12 weeks
Most played here: Edgar 226 · Piper 136 · Mortis 126
Your trio: — · Enemy: —
Draws 0.00% · average 74.4s
Schematic is a GamGem drawing, not the in-game map.
Sources (13)
WhatSourceDateHow we count
Battles by queueRecent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 760 battles · Preview sample2026-10-19Collected 2026-10-19
Ranked battles on this mapRanked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample2026-10-19Collected 2026-10-19
Picks and decided games per brawlerGamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE—Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M.
Most-faced opponent per pickGamGem calculation from BS_MATCH_VS—The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M.
Counted triosGamGem calculation from BS_MATCH_COMPS—Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M.
Rotation history and weekly bucketsGamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE—First and last day the cache saw each event id, days seen, and battles per Monday-start week.
Ranked pool per seasonGamGem calculation from BS_MATCHX_RANKED_POOL—Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge.
Map fingerprint and twinsGamGem calculation from BS_MATCHX_MAP_SHAPE—Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode.
Brawlers that meet a classGamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS—Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class.
Ranked history printed on the wiki map pageBrawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Map factsBrawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.02026-10-17
Mode nameOfficial Brawl Stars API · /v1/gamemodes · 2026-10-192026-10-19
Lanes, first 20 s, comebackGamGem editorial — not measured—GamGem reading of the mode; it measures nothing and prints no number.