By GamGem ResearchLast updated 19 Oct 2026
Healthy Middle Ground (Knockout) — most-played brawlers
Healthy Middle Ground (Knockout): 760 trophy and Ranked battles were counted on this map, 0.00% of them were draws, the average game lasted 74.4 seconds, the cache saw it on 23 days since 18 May 2026. Checked 2026-10-19; picks are counted, win rates are being measured (gate G-M).
In the game · wiki 2025-02-25 · checked 2026-10-19
Not counted in the Season 50 Ranked pool.
No brawler clears the counting floor yet.
This is the counted order, not a “best” claim: win rates are being measured (gate G-M).
Queues are never mixed. Trophy and Ranked win rates are being measured (gate G-M); the rows below show the counted games.
How these four numbers were counted
- Battles by queue:Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 760 battles · Preview sample
- Ranked battles on this map:Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample
- Picks and decided games per brawler:GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE
- Most-faced opponent per pick:GamGem calculation from BS_MATCH_VS
Picks · Rotationtrophy and Ranked counted together
Window 2026-05-18–2026-10-16 · 12 weeks · 806 battles. Win rate, share of picks and adjusted win rate are being measured (gate G-M); this table shows the counted games.
No brawler clears 500 counted games on this map yet.
What enemies pick here · matchups
| Common pick | Battles here | Most-faced opponent | Met (all maps) | Win rate |
|---|---|---|---|---|
Edgar | 226 | Rico | 14,685 | Being measured |
Piper | 136 | Brock | 20,452 | Being measured |
Mortis | 126 | Colt | 15,536 | Being measured |
Brock | 124 | Piper | 20,452 | Being measured |
Mandy | 110 | Piper | 8,926 | Being measured |
- Stops the tankEdgar37,630 games vs TankWin rate: Being measured
- Checks the diveBrock51,225 games vs AssassinWin rate: Being measured
- Answers the long lanePiper28,675 games vs MarksmanWin rate: Being measured
- Breaks the supportMortis28,192 games vs SupportWin rate: Being measured
Best counted trios
No three-brawler team cleared the 25-game floor on each side of this map yet. Build one from the most-played picks above in the draft tool.
GamGem calculation from BS_MATCH_COMPSLane assignments
Win the round by elimination, not by damage: a trade is only good when it leaves you more players.
- Left lanePiper — long lane: keep the sightline and poke
- MidEdgar — dive: wait for the cooldown, then take the back line
- Right laneMortis — dive: wait for the cooldown, then take the back line
Map fingerprint
Star-player share by class — Being measured (M6, gate G-M).
- New PerspectiveKnockout66.7% pick overlap
- Goldarm GulchKnockout53.8% pick overlap
- Stroke of LuckKnockout53.8% pick overlap
- Goldarm GulchKnockout42.9% pick overlap
- Out in the OpenKnockout42.9% pick overlap
First 20 seconds plan
- 0–5sTake the safe ground; do not enter the middle first.
- 5–10sPoke to force a heal, then push the player who used it.
- 10–15sPlay the wall on the enemy side of the zone.
- 15–20sAt an advantage, hold angles and let them come.
Comeback: Group and take one angle at a time; a 2v3 retake from the same side beats two solo dives.
Editorial — our reading of the mode, not a measured figure.GamGem editorial — not measuredLast rotation vs now
- 205-18
- 1506-01
- 206-15
- 108-03
- 108-10
- 108-17
- 708-31
- 609-07
- 409-14
- 1509-28
- 10910-05
- 64310-12
Data checks
- Wiki says active, last change 2025-02-25.Sourced
- Not counted in the Season 50 Ranked pool.Not in pool
- Fingerprint above its floor: draw share and length are printed.Counted
- Win rate, share of picks and adjusted win rate come from gate G-M.Being measured
- Star-player share by class (M6) is not in the fixtures this page reads.Being measured
- The schematic is our drawing, not the in-game map; no tile counts exist.Editorial
Status words describe our check, not the game’s own state.
Draft rehearsal
Tap brawlers for your trio (3) and the enemy (up to 3). Coverage uses counted matchups from all maps; win rates are being measured.
You: —
Enemy: —
Pick your trio and the likely enemy: the check uses counted matchups from all maps.
Share card
GamGem · Healthy Middle Ground · Knockout · Ranked Window: Rotation (2026-05-18–2026-10-16) · 806 battles in 12 weeks Most played here: Edgar 226 · Piper 136 · Mortis 126 Your trio: — · Enemy: — Draws 0.00% · average 74.4s Schematic is a GamGem drawing, not the in-game map.
Sources (13)
| What | Source | Date | How we count |
|---|---|---|---|
| Battles by queue | Recent battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 760 battles · Preview sample | 2026-10-19 | Collected 2026-10-19 |
| Ranked battles on this map | Ranked (solo) battles of the global top 49601 trophy players · 2026-09-16–2026-10-16 · n = 0 battles · Preview sample | 2026-10-19 | Collected 2026-10-19 |
| Picks and decided games per brawler | GamGem calculation from BS_MATCH_MAPS + BS_MATCH_SHARE | — | Decided games summed per brawler over this map’s event ids, trophy and Ranked together; mirrors out. Win rate and share of picks wait for gate G-M. |
| Most-faced opponent per pick | GamGem calculation from BS_MATCH_VS | — | The opposing brawler with the most decided games against it, all maps together; the win-rate edge waits for gate G-M. |
| Counted trios | GamGem calculation from BS_MATCH_COMPS | — | Three-brawler teams with decided games on this map, most-counted first; their win rates wait for gate G-M. |
| Rotation history and weekly buckets | GamGem calculation from BS_MATCHX_ROTATION + BS_MATCHX_SAMPLE | — | First and last day the cache saw each event id, days seen, and battles per Monday-start week. |
| Ranked pool per season | GamGem calculation from BS_MATCHX_RANKED_POOL | — | Battles counted per Round season and event id; a row seen only in the season’s first six hours is marked as an edge. |
| Map fingerprint and twins | GamGem calculation from BS_MATCHX_MAP_SHAPE | — | Draw share and top-5 pick concentration since the 16 Sep 2026 patch; duration from the v2 duration field; twins = Jaccard of the top-10 picks in the same mode. |
| Brawlers that meet a class | GamGem calculation from BS_MATCHX_CLASS_VS + BS_WIKI_BRAWLERS | — | Each non-mirrored brawler counted against every opposing class; the wiki infobox supplies the class. |
| Ranked history printed on the wiki map page | Brawl Stars Wiki (Fandom) · Ranked seasons in the map History · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Map facts | Brawl Stars Wiki (Fandom) · Map page · retrieved 2026-10-17 · CC BY-SA 3.0 | 2026-10-17 | |
| Mode name | Official Brawl Stars API · /v1/gamemodes · 2026-10-19 | 2026-10-19 | |
| Lanes, first 20 s, comeback | GamGem editorial — not measured | — | GamGem reading of the mode; it measures nothing and prints no number. |





