Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 20 Aug 2026 · 00:00

Patch26.16·RankEmerald+·RegionNA·QueueRanked Solo/DuoCached sample
Ahri

Ahri Jungle

VS Rengar

Ahri has the lane edge

6.5%delta

Highover 7,964 games

Matchup direction

Playing asAhri
AgainstRengar

Showing the lane opponents Ahri beats.

Ahri beats these Jungle picks

#ChampionWRDeltaGamesSampleConfidence
144.2%6.5%7,964High
246.7%5.9%8,923High
347.3%6.4%5,542High
446.9%5.3%12,831Very High
549.3%5.3%10,601Very High
647.2%5.8%5,909High
746.7%5.2%5,753High
849.9%3.8%7,911High
947.9%3.5%11,901Very High
1044.7%3.9%4,939High
1144.8%3.1%10,859Very High
1245.6%3.1%10,071Very High

Sorted by confidence-adjusted delta · minimum 1,000 gamesDerived sample

Counter-quality matrix

LowMedHighHighMedLow

↑ Lane threatScaling threat →

Top left is the lane bully who fades; bottom right is the champion who survives the lane and wins later. Both beat you — not at the same minute.

1RengarHigh7,964 games · lane threat High · scaling Low

First-buy fork

Youmuu's GhostbladeYoumuu's Ghostblade51.1% WR6,207 gamesHigher win rate
OR
Chempunk ChainswordChempunk Chainsword49.6% WR2,008 gamesBought more often

Summoner spells

FlashFlashIgniteIgnite

What Rengar brings to the lane

  • Unseen PredatorWhile in Brush, Rengar leaps at his target with his basic attack.Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, granting bonus attack damage.
  • SavageryRengar's next Attack brutally stabs his target for bonus damage.Ferocity effect: deals increased damage and grants Attack Speed.
  • Battle RoarRengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.Ferocity effect: additionally breaks crowd control effects.

Matchup comparison

AhriRengar
  • Early game (0–15)5842
  • Mid game (15–25)6040
  • Late game (25+)6238
  • Lane pressure5644
  • Kill threat5842
  • Crowd control6238
  • Mobility5149
  • Scaling5644

Youmuu's Ghostblade wins more often; Chempunk Chainsword is bought more often.

Key timings vs Rengar

  1. Level 301:45 – 02:15The first level either player can hold three abilities.
  2. Level 605:55 – 06:25Both ultimates come online within seconds of each other.
  3. Recall window07:00 – 08:00The first back with enough gold to change the matchup.
  4. First item timing08:45 – 09:45The purchase that ends the early lane, for both sides.

Methodology

  • Confidence-adjusted rankingRows sort on delta shrunk toward zero by sample size, so a thin result cannot outrank a measured one.
  • What the delta meansDelta is how far the opponent sits from their OWN overall win rate in this matchup — not their strength, and not ours.
  • Where the figures come fromRiot publishes no win rate. Every percentage here is derived in this build and carries the sample it was derived over.

Sample

Patch
26.16
Rank
Emerald+
Region
NA
Queue
Ranked Solo/Duo
Total matches
512,340
Matchups analysed
103,204
Freshness
Cached

Counters are not absolute. Adapt to your game and your team.