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By GamGem ResearchLast updated 22 Sept 2026

Arc Warden

Ranged · Universal

Win rate
51.7%
Pick share
0.4%
Matches
203,555
Patch
7.41f
Draft coverage
BringsCarryEscapeNuker
NeedsSupportInitiatorDisablerFrontlineTower damage

Recommendation

Pick

  • The game is heading for 20–30 min — that is where this hero measures best, at 49.4% over 1,176 matches.
  • You are playing around Legend — its strongest medal, 52.7% over 39,680 picks.

Avoid

  • Rubick is on their side — this hero wins 40.6% of 32 matches against it.
  • Shadow Fiend is on their side — this hero wins 41.9% of 31 matches against it.
  • Ogre Magi is on their side — this hero wins 43.8% of 32 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
215 buys
2ndSecond most
78 buys
3rdThird most
68 buys
4thFourth most
53 buys
5thFifth most
37 buys

Matchup map

How Arc Warden performs against every opponent with 30 or more counted games

3 opponents · public matches40%60%Arc Warden's win rate
≥ 60%Very favorable
Nobody in this lane sits here.
55 – 60%Favorable
Nobody in this lane sits here.
50 – 55%Even
Nobody in this lane sits here.
45 – 50%Unfavorable
Nobody in this lane sits here.
40 – 45%Hard
< 40%Very hard
Nobody in this lane sits here.

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”, “damage over time”.

  • Clear or push the wave

    Creeps, summons and anything that hits a building. Matched on “summon”.

By medal

  • Herald48.9%5,233
  • Guardian51.5%18,652
  • Crusader51.6%32,390
  • Archon52.6%42,452
  • Legend52.7%39,680
  • Ancient52.6%26,057
  • Divine52.3%16,704

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min38.2%477
  • 20–30 min49.4%1,176
  • 30–40 min48.9%816
  • 40–50 min46.3%374
  • 50 min +45.9%220

Bands under 120 matches are absent rather than shown small.

Learning Arc Warden

Abilities

  • Flux

    Unit Target · Magical damage

    Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time and slowing the target. The damage is not applied if another enemy unit is near the target.

  • Magnetic Field

    Point Target · AOE

    Arc Warden generates a circular distortion field of magnetic energy. The Magnetic Field grants bonus attack speed and protects allied units within it by evading attacks coming from outside the field. The Magnetic Field pulls runes, and runes inside Magnetic Field automatically activate.

  • Spark Wraith

    Point Target · AOE · Magical damage

    Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

  • Runic Infusion

    Passive · Hidden

    Runes of Power fuse to the Self. Arc Warden gains +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune.

  • Tempest Double

    Point Target

    Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double loses its sense of self and fractures over time, becoming slower and less accurate.

Base attributes

Strength
20 +2.2
Agility
20 +2.7
Intelligence
24 +2.6
Move · range
300 · 625

Talents

  • 4+1.5 Runic Infusion All Attributes Bonus+30s Spark Wraith Duration
  • 3+200 Spark Wraith Damage-5s Magnetic Field Cooldown
  • 2+20% Flux Slow+25 Magnetic Field Attack Speed
  • 1+200 Flux Cast Range+200 Health

Aghanim’s Scepter

Changes Flux

Flux silences when the target is alone, deals more damage, and lasts longer.

Aghanim’s Shard

Changes Tempest Double

The Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for =12s when created. Does not trigger Runic Infusion.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.