Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 22 Sept 2026

Elder Titan

Melee · Strength

Win rate
50.2%
Pick share
0.1%
Matches
53,374
Patch
7.41f
Draft coverage
BringsInitiatorDisablerNukerDurable
NeedsCarrySupportTower damageEscape

Recommendation

Pick

  • The game is heading for 40–50 min — that is where this hero measures best, at 54.1% over 1,535 matches.
  • You are playing around Divine — its strongest medal, 54.3% over 5,607 picks.

Avoid

  • Snapfire is on their side — this hero wins 45.5% of 33 matches against it.

What players buy

The items bought most in each of Valve’s four game stages

Public matches · each item’s own count
1stMost bought
98 buys
2ndSecond most
87 buys
3rdThird most
62 buys
4thFourth most
53 buys
5thFifth most
37 buys

Skill Order

Which ability to max first, and where each point goes — what most league players on Elder Titan took at each level.

Q

Echo Stomp

CHANNELED - Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations.

No Target · Channeled · Physical damage
W

Astral Spirit

Elder Titan sends forth his Astral Spirit, damaging any units it passes through.

Point Target · AOE · Magical damage
E

Natural Order

Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units.

Passive
R

Earth Splitter

Sends forth a jagged crack in front of Elder Titan.

Point Target · Magical damage

Max Order

EWQ

Max E first, then W, then Q. Most took R at 6 / 13.

Level-up Order

  • Q
  • W
  • E
  • R
  • T
Ability1234567891011121314
QEcho StompQQQ
WAstral SpiritWWWW
ENatural OrderEEEE
REarth SplitterRR
TTalentT

Matchup map

How Elder Titan performs against every opponent with 30 or more counted games

1 opponents · public matches40%60%Elder Titan's win rate
≥ 60%Very favorable
Nobody in this lane sits here.
55 – 60%Favorable
Nobody in this lane sits here.
50 – 55%Even
Nobody in this lane sits here.
45 – 50%Unfavorable
40 – 45%Hard
Nobody in this lane sits here.
< 40%Very hard
Nobody in this lane sits here.

If this happens, use this

  • They are running away

    Something that holds them still, or closes the gap yourself. Matched on “slow”.

  • Kill them in one window

    Damage that lands now rather than over a minute. Matched on “magical”.

By medal

  • Herald49.2%1,487
  • Guardian47.4%4,418
  • Crusader47.8%7,098
  • Archon50.9%9,000
  • Legend51.5%8,955
  • Ancient52.8%6,473
  • Divine54.3%5,607

One count per medal, not one rate split across them; a medal with no counted matches is left out.

By match length

  • 0–20 min51.6%1,556
  • 20–30 min51.3%3,925
  • 30–40 min53.3%3,201
  • 40–50 min54.1%1,535
  • 50 min +52.7%746

Bands under 120 matches are absent rather than shown small.

Learning Elder Titan

Abilities

  • Echo Stomp

    No Target · Channeled · Physical damage

    CHANNELED - Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage.

  • Astral Spirit

    Point Target · AOE · Magical damage

    Elder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage and movement speed for each unit it passed through. The Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.

  • Natural Order

    Passive

    Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit.

  • Momentum

    Passive

    Elder Titan gains armor equal to a percentage of his bonus movement speed.

  • Earth Splitter

    Point Target · Magical damage

    Sends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage.

Base attributes

Strength
26 +3.0
Agility
16 +1.8
Intelligence
23 +1.6
Move · range
305 · 150

Talents

  • 4Earth Splitter Cooldown+100% Cleave
  • 3Astral Spirit Bonus Damage per HeroNatural Order Radius
  • 2Echo Stomp Damageof Bonus Movement Speed as Attack Speed
  • 1Astral Spirit Bonus Move Speed Per HeroEcho Stomp Wake Damage

Aghanim’s Scepter

Changes Astral Spirit

Causes Elder Titan to become debuff immune and gain 50% magic resistance for 2 seconds per affected enemy Hero when the spirit returns.

Aghanim’s Shard

Changes Echo Stomp

Lowers Cooldown. Echo Stomp may be placed on alt-cast to allow Elder Titan to take the place of the Astral Spirit as it completes its stomp.

Sources

  • Kit, talents and upgrades · mechanicalread 22 Sept 2026

    Ability names, icons, behaviour, damage type and text, plus the Aghanim’s Scepter and Shard descriptions — as the game itself ships them. Nothing here was counted over matches.

  • Win rate by medal · countedread 15 Sept 2026

    The same hero at each of Valve’s eight medals, over 4,610,063 public matches. Each medal carries its own sample, because the eight buckets are nothing like the same size.

  • Matchups and match length · counted, on a narrower windowread 16 Sept 2026

    Win rate against each opponent and across five match-length bands. This channel reports far fewer games than the medal figures above: the median hero pairing is 51 matches and the largest on the whole roster is 707. Rows under 30 games are absent rather than shown small, and the ones that remain are ORDERED by a figure shrunk toward even by its own sample — the rate you see is the real one, the ranking is the careful one.

  • What players build · countedread 15 Sept 2026

    The five most common items in each of Valve’s four game stages, with each row’s own pick count.

  • Skill order · counted, in league matchesread 3 Oct 2026

    Where skill points go, read off every player's own learning order in premium and professional league matches on patches 7.41 and 7.40. Each level shows the ability most players took there and the share that did — a column only a third agree on is printed as a third, not as the rule. Heroes under 30 counted games show no path.

  • Situation index · derived, and checkableread 22 Sept 2026

    Each situation is a phrase match against Valve’s own ability text, and every row shows the phrases that matched. No win rate is attached, because nobody counts one per situation.

Mechanics are the ones Valve publishes for patch 7.41f. GamGem is not affiliated with or endorsed by Valve Corporation.