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By GamGem ResearchLast updated 21 Aug 2026 · 00:00

Traits

Set 17 Space Gods·17.9·ends 2026-08-26

156,432games · Last 7 days

Breakpoint bargain board

Value per slot ↑
  • 1Oracle1.43
  • 2Brawler1.35
  • 3Doomer1.34
  • 4Challenger1.33
  • 5Mecha1.31
  • 6Space Groove1.27
  • 7Shepherd1.25

Measured against this board

Unverified source
★★★Akali★★Leona★★Shen★★Fiora★★Bard★★Talon★★Poppy★★Milio
Value / slot1.43
Avg place4.30
Pick rate19.7%
Top 4 rate63.7%
Cheapest path (2)
0g
Strongest path (0)
0g

36 of 36 traits

TraitTiers (exact counts)Effect (full)UpgradeGoldSlotsContradictsCarrierSamples
24Oracles reveal the enemy carry and gain damage against it.(2) 12%(4) 26%+8%22 / 4Mixed44,711
246Brawlers gain bonus maximum Health.(2) 180(4) 400(6) 750+12022 / 4 / 6Health36,275
24Doomers deal more damage the lower their own Health is.(2) 15%(4) 35%+10%32 / 4BulwarkHealth39,376
2468Challengers gain Attack Speed.(2) 15%(4) 30%(6) 55%(8) 90%+10%22 / 4 / 6 / 8BastionAttack Speed39,759
246Mecha units combine into one pilot after the first takedown.(2) 25%(4) 55%(6) 95%+15%32 / 4 / 6Mixed29,692
2468Space Groove units gain Attack Speed and Ability Power as the round runs.(2) 10%(4) 24%(6) 45%(8) 80%+9%32 / 4 / 6 / 8Attack Speed17,357
2345Shepherds heal adjacent allies.(2) 200(3) 350(4) 550(5) 750+15022 / 3 / 4 / 5Healing49,377
246Primordians grow, gaining size and damage each round.(2) 8%(4) 18%(6) 32%+6%32 / 4 / 6Mixed31,049
35Factory New units start combat with a free component.(3) 1(5) 2+1 part33 / 5Items11,502
24Divine Duelists gain Omnivamp and attack speed while at full stacks.(2) 10%(4) 22%+6%22 / 4Attack Speed19,503
246Voyagers gain a stacking bonus each time they survive a round.(2) 4%(4) 9%(6) 16%+3%22 / 4 / 6Mixed9,250
357Meeples duplicate a random ally.(3) 1 copy(5) 2 copies(7) 3 copies+1 copy33 / 5 / 7Duplication19,106
12The Dark Lady drains Ability Power from the enemy backline.(1) 20(2) 45+15 AP41 / 2Ability Power14,756
24Bulwarks reduce incoming area damage for adjacent allies.(2) 18%(4) 38%+12%22 / 4DoomerMixed44,826
15Replicator24Replicators replicate items on death.(2) 1 item(4) 2 items+1 item32 / 4Items6,293
Replicator carriers
    Also activated

    These come along with the carriers, so this breakpoint is not judged as if its units were isolated.

    Contradiction

    Nothing in this set works against Replicator.

    246Psionics amplify the damage of their next ability cast.(2) 12%(4) 28%(6) 50%+8%32 / 4 / 6Mixed44,062
    246Snipers gain Attack Damage and increase distance.(2) 10%(4) 25%(6) 45%+10%22 / 4 / 6MarauderAttack Damage21,214
    35710Anima Units gain Attack Damage.(3) 15%(5) 30%(7) 50%(10) 75%+7.5%33 / 5 / 7 / 10Attack Damage48,768
    246Fateweavers reroll their own shop for free once per round.(2) 1 reroll(4) 2 rerolls(6) 4 rerolls+1 reroll32 / 4 / 6Economy41,119
    24Marauders execute targets below a Health threshold.(2) 10%(4) 20%+5%22 / 4SniperExecute41,703
    234Arbiters mark enemies. Allies deal more damage to marked targets.(2) 15%(3) 30%(4) 45%+10%22 / 3 / 4Mixed17,815
    24Rogues dash to the backline at combat start.(2) 60%(4) 100%+40%22 / 4VanguardMixed44,155
    24Gun Goddesses fire an extra shot every third attack.(2) 40%(4) 85%+25%32 / 4Mixed52,424
    246Conduits share Mana with the lowest-Mana ally.(2) 8(4) 18(6) 32+5 mana32 / 4 / 6Mana54,541
    24Galaxy Hunters gain gold on takedown.(2) 1g(4) 3g+1g32 / 4Economy37,785
    369Dark Star Units deal bonus damage over time.(3) 6%(6) 12%(9) 20%+2%33 / 6 / 9RedeemerMixed45,071
    12The Commander grants the whole board bonus starting Mana.(1) 10(2) 25+8 mana41 / 2Mana23,509
    24Timebreakers slow the first enemy they strike.(2) 20%(4) 40%+12%22 / 4Mixed33,188
    246Party Animals gain a shield the first time they drop below half Health.(2) 150(4) 350(6) 650+12022 / 4 / 6EradicatorShielding14,840
    369N.O.V.A. Units gain Ability Power.(3) 20(6) 50(9) 90+10 AP33 / 6 / 9Ability Power22,871
    24Redeemers heal the lowest-Health ally when they cast.(2) 120(4) 280+9022 / 4Dark StarHealing36,365
    246Bastions gain Armor and Magic Resist.(2) 25(4) 55(6) 100+1522 / 4 / 6ChallengerResistances50,208
    24Eradicators deal bonus true damage to shielded enemies.(2) 10%(4) 24%+7%32 / 4Party AnimalTrue Damage18,532
    246Vanguards gain Armor and take reduced damage while shielded.(2) 30(4) 70(6) 130+2022 / 4 / 6RogueResistances19,784
    1This unit adopts a trait you choose when it is first bought.(1) any trait+1 slot41Mixed39,503
    246Stargazers gain Mana at the start of combat.(2) 15(4) 30(6) 50+8 mana32 / 4 / 6Mana33,021
    Value / slot: the trait bonus divided by the board slots it costsUpgrade: what one more unit at the next breakpoint addsGold: the cheapest way to field the highlighted breakpointSlots: every count the trait pays out atCarrier: the damage type the bonus scalesContradicts: the trait whose bonus works against this one