Every figure shows its source. Where a source is missing, the number is a placeholder — and it is never written as fact.

By GamGem ResearchLast updated 26 Oct 2026

For Druid: changed in the 9 Jul 2026 balance update. Old guides may be out of date.

DruidHealer · official Fan Kit art

Druid

Dark Troops

Changes form during the attack. Unlocks at Town Hall 14 (Dark Barracks level 11).

RoleHealercontrolled vocabulary
Space16 housingcommunity wiki
TargetsHeals units; bear form when hitcommunity wiki
Unlock buildingDark Barracks level 11community wiki
Town Hall unlockTH14community wiki
Your level
2
Max at TH142game max 6 · wiki rows
Next upgradeMaxed for TH14Next level needs TH15.
Start from a situation:

Your Town Hall

TH18 is the current maximum. Greyed Town Halls are below this unit's unlock.

Should I upgrade?

rule of thumb: 8% or more
Nothing to upgrade at TH14

Your level is the cap for TH14. Next level needs TH15.

Impact: No change until the next Town Hall.

Armies affected while it upgrades
Druid + Giant pushstill usable (lab only blocks this research)
Druid + King and Healingstill usable (lab only blocks this research)

Compare two levels

vs
Heal/s8090+13%
HP1,3001,500+15%
Cost to reach—175k
Time to reach—9d
Town HallTH14TH15

What each level gives2 of 6 levels · available at TH14

Level table: community wiki rows, read 15 Oct 2026 (https://clashofclans.fandom.com/wiki/Druid). Armies and counters further down are editorial.

LvlHeal/sHPCostTimeTHΔ Heal/s

▌ your level▌ next upgradegreyed = needs a higher Town Hallcost = dark elixir at the Laboratory

What it's for

community reference
Battlefield jobKeep the push alive by restoring health around it.
DeployBehind or among the tanks, never in front.
Bad atLow hitpoints; it falls fast when a defense or defender targets it.
TargetsHeals units; bear form when hit
Space16 housing
✓ Farming✓ War✓ Ranked✓ Clan CastleBeginner✓ Support

Armies that use it

Druid + Giant push

Learnable
TH14+WarMediumGroundNo hero
  • DruidDruid ×3healer
  • GiantGiant ×8tank
  • HealerHealer ×2healer
  • Wall BreakerWall Breaker ×6wall opening

Why it's here: Giants draw the fire while Druid works behind them.

Sample composition · GamGem editorial · not a usage statistic

Druid + King and Healing

Optimal
TH14+WarHardGroundHeroes
  • DruidDruid ×3healer
  • Barbarian KingBarbarian King ×1tank
  • Healing SpellHealing Spell ×3healer

Why it's here: The King leads, Healing keeps the group alive, Druid does the work.

Sample composition · GamGem editorial · not a usage statistic

What stops it

community reference · mechanics, not usage stats

Direct counters

  • Wizard Tower · splashSplash hits a whole group at once.Fails when: Units spread out or arrive behind a tank.
  • Mortar · splashSplash from range on clumped ground units.Fails when: Units are already inside its minimum range.

Soft counters

  • Giant Bomb · trapWipes a clumped group in one blast.Fails when: Units are deployed in a line, not a clump.
  • Clan Castle troops · defending troopsDefenders pull units off the buildings.Fails when: Defending troops are lured out and killed first.

Counterplay conditions

  • Walls · layoutGround melee units stop at walls.Fails when: Wall Breakers or a Jump Spell open the path.

Which bases it struggles on

Counter conditions: A counter works only when the target is inside its range and unsupported. Tap a base type for the condition built from the rows above.

splash / threatother buildingsair defense

What the last balance changed

Official notes · 9 Jul 2026
Date
9 Jul 2026
Old value
Not published as numbers
New value
A modest healing bump at the top levels.
Source
Official balance notes

For your army: A small nudge for a troop that works well but is picked rarely; healing at the top levels is slightly higher. Supercell did not say how many levels.

The 9 Jul 2026 update changed Dragon Duke, Dragon Rider, Logger, Electro Dragon, Meteor Golem and Druid. Supercell's stated goal was to reduce Dragon-heavy TH18 armies: Dragon armies were roughly 20% of TH18-vs-TH18 war attacks, and Dragon plus Thrower-Healer armies roughly 40%.

Patch history (3 entries)
  • 15 Oct 2026Level table read from the Clash of Clans community wiki. [community]
  • 30 Aug 2026August update: no change to this unit listed in the release notes. [official]
  • 9 Jul 2026July balance update: A modest healing bump at the top levels. [official]

Ask about this unit

Answers use only the rows on this page and cite them.

How much to trust this page

  • Town Hall maximum (TH18)official
  • Balance statusofficial
  • Unlock and spacecommunity wiki
  • Level tablecommunity wiki
  • Armieseditorial sample
  • Counterseditorial

Watchdog: guides dated before 9 Jul 2026 use pre-balance values for Druid.

Where sources disagree: None recorded. The level rows come from one source, the community wiki (15 Oct 2026); the official posts publish no per-level table to compare them with.

Community opinion (dated, not evidence): No dated community opinion is held for this unit.

Event check: No Portal Panic interaction recorded for this unit. Totem Thrower is temporary and separate.

Send to a teammate

Druid · Healer · 16 housing (GamGem)
TH14: level 2 / max 2
Use when: A long push has to survive
Avoid when: Short, fast attacks where nothing needs healing
Armies: Druid + Giant push; Druid + King and Healing
Counters: Wizard Tower, Mortar, Giant Bomb
Balance: changed 9 Jul 2026 · TH18 is the max

Sources

GamGem is an independent fan project, not affiliated with or endorsed by Supercell. Emblems are GamGem illustrations; official Fan Kit art appears only where Supercell publishes it, unchanged. Level rows come from the community wiki; sample armies and counters are editorial, not usage statistics. Facts last checked 26 Oct 2026: maximum Town Hall 18 · latest update 30 Aug 2026 · latest balance announcement 17 Oct 2026 · October season Portal Panic 1–31 Oct.